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Delivery — Warehouse / Picking

A warehouse picking console for a fictional fulfillment floor, pairing a prioritized pick-list queue with an active list that shows item rows, bin locations, quantities and scan-to-pick check-off. A big picked counter and progress rail track completion, a low-stock inventory table flags SKUs below reorder point, and a schematic Zone B map teaser animates a driver marker along the route to the next bin as picks are confirmed and lists completed.

Open in Lab
html css vanilla-js
Targets: JS HTML

Code

Warehouse / Picking

A floor-level picking console for a fictional fulfillment operation. The left panel holds a prioritized pick-list queue and the active list, where each line shows the item name, SKU, bin location and pick quantity beside a scan-to-pick check button. Checking items off drives a big picked counter and an animated progress rail; the Complete pick list action only unlocks once every line is confirmed, then advances to the next list in the queue.

The right rail combines a schematic Zone B map teaser with the live inventory table. The map is a CSS grid floor plan with an SVG route, and a driver-style marker glides to the next un-picked bin every time a pick is confirmed. The inventory table lists on-hand counts against each SKU’s reorder point, tagging items as in stock, below reorder, or out of stock, with a Low stock only filter to focus the view.

Everything runs on vanilla JavaScript with no dependencies: queue selection, check-off progress, reset, list completion, marker movement, the low-stock filter and toast feedback are all wired by hand. The layout is responsive down to roughly 360px, collapsing to a single mobile-first column, and interactive controls are keyboard-usable with appropriate aria state.

Illustrative UI only — fictional brand, not a real delivery service.