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Museum — Virtual Tour / Gallery Walk

A refined, full-viewport virtual gallery walk for the fictional Meridian Museum. Step between five curated rooms with prev/next arrows or arrow keys, watch smooth crossfades carry you from one wing to the next, and read a live room caption and stop counter. Brass hotspots on each framed artwork open a curatorial popover with artist, date, medium, dimensions and accession number, while a thumbnail filmstrip jumps rooms and a per-stop audio-guide track label rounds out the experience.

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Targets: JS HTML

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A full-viewport gallery walk through the fictional Meridian Museum. The stage renders one room at a time as a softly lit wall hung with matted, gold-bordered artworks, and stepping between the five galleries — Origins, Light & Atmosphere, Abstraction, Portraiture and Contemporary — triggers a slow crossfade so each transition feels like turning a corner. A floating caption names the current wing and gallery, and a stop counter keeps your place in the sequence.

Every artwork carries a pulsing brass hotspot. Activating an artwork opens a curatorial popover with the title, artist, date, medium, dimensions, gallery and accession number, plus a short wall-text note and an On View / On Loan status badge. Navigate with the prev/next arrows or the left and right arrow keys; press Escape to dismiss the popover. A thumbnail filmstrip along the bottom lets you jump straight to any room, with the active stop highlighted and auto-scrolled into view.

Two ambient controls complete the walk: an audio-guide chip that shows the per-stop track label and running time, and an auto-walk toggle that gently advances through the galleries on a timer. A small toast() helper surfaces status messages — arriving in a room, playing a track, pausing the guide — so the experience stays guided rather than mechanical. The whole layout is keyboard-usable, AA-contrast and responsive down to roughly 360px.

Illustrative UI only — demo data; not a real museum system.