Patterns Easy
Noise & Grain Overlay
Four composited overlay effects: SVG noise filter, canvas grain, CSS scanlines, and radial vignette.
Open in Lab
MCP
svg-filter canvas css
Targets: JS HTML
Code
*,
*::before,
*::after {
margin: 0;
padding: 0;
box-sizing: border-box;
}
:root {
--bg: #0a0c14;
--text: #f0f4fb;
--muted: #8a95a8;
--accent: #86e8ff;
--border: #263249;
}
.hidden-svg {
position: absolute;
width: 0;
height: 0;
}
body {
background: var(--bg);
color: var(--text);
font-family: "Inter", "SF Pro Display", system-ui, sans-serif;
min-height: 100vh;
}
/* Overlays */
.overlay {
position: fixed;
inset: 0;
pointer-events: none;
z-index: 100;
}
.noise-overlay {
filter: url(#noise-filter);
opacity: 0.06;
mix-blend-mode: overlay;
animation: noise-shift 0.5s steps(4) infinite;
}
@keyframes noise-shift {
0% {
transform: translate(0, 0);
}
25% {
transform: translate(-2px, 1px);
}
50% {
transform: translate(1px, -1px);
}
75% {
transform: translate(-1px, 2px);
}
}
.grain-canvas-overlay {
opacity: 0.08;
mix-blend-mode: overlay;
}
.grain-canvas-overlay canvas {
width: 100%;
height: 100%;
image-rendering: pixelated;
}
.scanlines-overlay {
background: repeating-linear-gradient(
0deg,
transparent,
transparent 2px,
rgba(0, 0, 0, 0.15) 2px,
rgba(0, 0, 0, 0.15) 4px
);
opacity: 0; /* off by default */
}
.vignette-overlay {
background: radial-gradient(ellipse at center, transparent 50%, rgba(0, 0, 0, 0.6) 100%);
opacity: 1;
}
.overlay.off {
opacity: 0 !important;
}
.reduced-motion .noise-overlay {
animation: none;
}
/* Page */
.page {
position: relative;
z-index: 2;
max-width: 800px;
margin: 0 auto;
padding: 5rem 2rem 4rem;
}
.header {
text-align: center;
margin-bottom: 2rem;
}
.eyebrow {
display: inline-block;
font-size: 0.7rem;
font-weight: 700;
text-transform: uppercase;
letter-spacing: 0.18em;
color: var(--accent);
margin-bottom: 1rem;
}
h1 {
font-size: clamp(2rem, 5vw, 3.5rem);
font-weight: 700;
letter-spacing: -0.02em;
}
.subtitle {
font-size: clamp(0.9rem, 2vw, 1.05rem);
color: var(--muted);
max-width: 480px;
margin: 0.75rem auto 0;
line-height: 1.6;
}
/* Controls */
.controls {
display: flex;
justify-content: center;
gap: 0.75rem;
flex-wrap: wrap;
margin-bottom: 2.5rem;
}
.toggle {
display: flex;
align-items: center;
gap: 0.5rem;
padding: 0.45rem 0.9rem;
border-radius: 8px;
background: rgba(134, 232, 255, 0.05);
border: 1px solid var(--border);
font-size: 0.78rem;
font-weight: 600;
color: var(--muted);
cursor: pointer;
transition: border-color 0.2s;
}
.toggle:has(input:checked) {
border-color: var(--accent);
color: var(--accent);
}
.toggle input {
accent-color: var(--accent);
}
/* Sample content */
.sample-hero {
aspect-ratio: 16 / 7;
border-radius: 18px;
margin-bottom: 1rem;
background: linear-gradient(
135deg,
hsl(var(--hue, 200) 45% 12%),
hsl(var(--hue, 200) 60% 22%),
hsl(calc(var(--hue, 200) +40) 50% 16%)
);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
text-align: center;
padding: 2rem;
}
.sample-hero h2 {
font-size: clamp(1.5rem, 3vw, 2.2rem);
font-weight: 700;
margin-bottom: 0.5rem;
}
.sample-hero p {
font-size: 0.9rem;
color: rgba(255, 255, 255, 0.6);
}
.sample-row {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 1rem;
margin-bottom: 2rem;
}
.sample-card {
aspect-ratio: 1.2;
border-radius: 14px;
background: linear-gradient(135deg, hsl(var(--hue, 200) 40% 12%), hsl(var(--hue, 200) 55% 20%));
border: 1px solid hsl(var(--hue, 200) 30% 20%);
display: flex;
align-items: center;
justify-content: center;
font: 600 0.85rem / 1 "Inter", system-ui, sans-serif;
color: hsl(var(--hue, 200) 60% 75%);
}
.btn-back {
display: inline-block;
padding: 0.7rem 2rem;
border-radius: 999px;
border: 1px solid rgba(134, 232, 255, 0.3);
color: var(--accent);
text-decoration: none;
font: 600 0.85rem / 1 "Inter", system-ui, sans-serif;
transition: all 0.25s;
}
.btn-back:hover {
background: rgba(134, 232, 255, 0.08);
border-color: var(--accent);
}
@media (max-width: 640px) {
.sample-row {
grid-template-columns: 1fr;
}
.page {
padding: 3rem 1rem 3rem;
}
}if (!window.MotionPreference) {
const __mql = window.matchMedia("(prefers-reduced-motion: reduce)");
const __listeners = new Set();
const MotionPreference = {
prefersReducedMotion() {
return __mql.matches;
},
setOverride(value) {
const reduced = Boolean(value);
document.documentElement.classList.toggle("reduced-motion", reduced);
window.dispatchEvent(new CustomEvent("motion-preference", { detail: { reduced } }));
for (const listener of __listeners) {
try {
listener({ reduced, override: reduced, systemReduced: __mql.matches });
} catch {}
}
},
onChange(listener) {
__listeners.add(listener);
try {
listener({
reduced: __mql.matches,
override: null,
systemReduced: __mql.matches,
});
} catch {}
return () => __listeners.delete(listener);
},
getState() {
return { reduced: __mql.matches, override: null, systemReduced: __mql.matches };
},
};
window.MotionPreference = MotionPreference;
}
function prefersReducedMotion() {
return window.MotionPreference.prefersReducedMotion();
}
function initDemoShell() {
// No-op shim in imported standalone snippets.
}
initDemoShell({
title: "Noise & Grain Overlay",
category: "css-canvas",
tech: ["svg-filter", "canvas", "css"],
});
let reduced = prefersReducedMotion();
if (reduced) document.documentElement.classList.add("reduced-motion");
// Refs
const noiseOverlay = document.getElementById("noise-overlay");
const scanlinesOverlay = document.getElementById("scanlines-overlay");
const vignetteOverlay = document.querySelector(".vignette-overlay");
const grainCanvas = document.getElementById("grain-canvas");
const grainCtx = grainCanvas.getContext("2d");
// Canvas grain — tiny resolution, scaled up with pixelated rendering
const GRAIN_SIZE = 128;
grainCanvas.width = GRAIN_SIZE;
grainCanvas.height = GRAIN_SIZE;
let grainRAF;
let grainFrame = 0;
function renderGrain() {
grainFrame++;
// Only update every 3 frames for flickering effect
if (grainFrame % 3 === 0) {
const imageData = grainCtx.createImageData(GRAIN_SIZE, GRAIN_SIZE);
const data = imageData.data;
for (let i = 0; i < data.length; i += 4) {
const v = Math.random() * 255;
data[i] = v; // R
data[i + 1] = v; // G
data[i + 2] = v; // B
data[i + 3] = 255; // A
}
grainCtx.putImageData(imageData, 0, 0);
}
grainRAF = requestAnimationFrame(renderGrain);
}
if (!reduced) {
renderGrain();
}
// Toggle controls
function setupToggle(id, overlay) {
const checkbox = document.getElementById(id);
const update = () => overlay.classList.toggle("off", !checkbox.checked);
checkbox.addEventListener("change", update);
update();
}
setupToggle("tog-noise", noiseOverlay);
setupToggle("tog-grain", grainCanvas.parentElement);
setupToggle("tog-scanlines", scanlinesOverlay);
setupToggle("tog-vignette", vignetteOverlay);
// Motion preference
window.addEventListener("motion-preference", (e) => {
reduced = e.detail.reduced;
document.documentElement.classList.toggle("reduced-motion", reduced);
if (reduced) {
cancelAnimationFrame(grainRAF);
} else {
renderGrain();
}
});<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Noise & Grain Overlay — stealthisdesign</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<!-- SVG noise filter (hidden) -->
<svg class="hidden-svg">
<filter id="noise-filter">
<feTurbulence type="fractalNoise" baseFrequency="0.65" numOctaves="3" stitchTiles="stitch" id="turbulence"/>
<feColorMatrix type="saturate" values="0"/>
</filter>
</svg>
<!-- Overlays -->
<div class="overlay noise-overlay" id="noise-overlay"></div>
<div class="overlay grain-canvas-overlay"><canvas id="grain-canvas" aria-hidden="true"></canvas></div>
<div class="overlay scanlines-overlay" id="scanlines-overlay"></div>
<div class="overlay vignette-overlay"></div>
<!-- Content -->
<main class="page">
<header class="header">
<span class="eyebrow">Demo 18</span>
<h1>Noise & Grain</h1>
<p class="subtitle">Multiple overlay techniques composited on top of content: SVG noise filter, canvas grain, scanlines, and vignette.</p>
</header>
<div class="controls">
<label class="toggle"><input type="checkbox" id="tog-noise" checked><span>SVG Noise</span></label>
<label class="toggle"><input type="checkbox" id="tog-grain" checked><span>Canvas Grain</span></label>
<label class="toggle"><input type="checkbox" id="tog-scanlines"><span>Scanlines</span></label>
<label class="toggle"><input type="checkbox" id="tog-vignette" checked><span>Vignette</span></label>
</div>
<div class="sample-content">
<div class="sample-hero" style="--hue: 220;">
<h2>Cinematic Texture</h2>
<p>Film grain adds warmth and analog character to digital interfaces.</p>
</div>
<div class="sample-row">
<div class="sample-card" style="--hue: 280;">Visual Depth</div>
<div class="sample-card" style="--hue: 340;">Atmosphere</div>
<div class="sample-card" style="--hue: 50;">Nostalgia</div>
</div>
</div>
<a href="/" class="btn-back">Back to Showcase</a>
</main>
<script src="script.js"></script>
</body>
</html>Noise & Grain Overlay
Four composited overlay effects: SVG noise filter, canvas grain, CSS scanlines, and radial vignette.
Source
- Repository:
libs-genclaude - Original demo id:
18-noise-grain
Notes
Four composited overlay effects: SVG noise filter, canvas grain, CSS scanlines, and radial vignette.