:root {
--bg: #080f1a;
--text: #eef4ff;
--muted: #c2d0e7;
--line: #2a3f5d;
--accent: #86e8ff;
}
* { box-sizing: border-box; }
body {
margin: 0;
color: var(--text);
font-family: "Trebuchet MS", "Segoe UI", sans-serif;
background: var(--bg);
}
.topbar {
position: fixed;
inset: 0 0 auto 0;
z-index: 40;
display: flex;
justify-content: space-between;
align-items: center;
padding: 0.75rem 1rem;
background: rgba(8, 15, 26, 0.68);
backdrop-filter: blur(8px);
}
.topbar a {
color: var(--accent);
text-decoration: none;
font-weight: 700;
}
.controls {
display: flex;
gap: 0.5rem;
flex-wrap: wrap;
}
button {
border: 1px solid rgba(255,255,255,0.24);
border-radius: 999px;
background: rgba(255,255,255,0.08);
color: var(--text);
padding: 0.35rem 0.7rem;
cursor: pointer;
}
main {
width: min(980px, 92%);
margin: 0 auto;
padding-top: 3.5rem;
}
.panel {
min-height: 86vh;
border-bottom: 1px solid var(--line);
display: grid;
align-content: center;
gap: 0.65rem;
opacity: 0.62;
transform: translateY(18px);
transition: opacity 260ms ease, transform 260ms ease;
}
.panel[data-active="true"] {
opacity: 1;
transform: translateY(0);
}
.kicker {
margin: 0;
color: var(--accent);
letter-spacing: 0.1em;
text-transform: uppercase;
font-size: 0.8rem;
}
h1, h2, p { margin: 0; }
h1 { font-size: clamp(2rem, 7vw, 4rem); }
h2 { font-size: clamp(1.5rem, 4.8vw, 2.8rem); }
p { color: var(--muted); max-width: 64ch; }
#perfState {
color: #b1f0cc;
font-weight: 700;
}
.chips {
display: flex;
flex-wrap: wrap;
gap: 0.45rem;
}
.chips span {
border: 1px solid rgba(255,255,255,0.2);
border-radius: 999px;
padding: 0.2rem 0.55rem;
font-size: 0.82rem;
}
.meter {
margin-top: 0.3rem;
width: min(540px, 92%);
height: 12px;
border: 1px solid rgba(255,255,255,0.26);
border-radius: 999px;
overflow: hidden;
}
.meter span {
display: block;
height: 100%;
width: 0%;
background: linear-gradient(90deg, #76e2ff, #8f89ff);
}
body.no-motion .panel {
opacity: 1;
transform: none;
transition: none;
}
if (!window.MotionPreference) {
const __mql = window.matchMedia("(prefers-reduced-motion: reduce)");
const __listeners = new Set();
const MotionPreference = {
prefersReducedMotion() {
return __mql.matches;
},
setOverride(value) {
const reduced = Boolean(value);
document.documentElement.classList.toggle("reduced-motion", reduced);
window.dispatchEvent(new CustomEvent("motion-preference", { detail: { reduced } }));
for (const listener of __listeners) {
try {
listener({ reduced, override: reduced, systemReduced: __mql.matches });
} catch {}
}
},
onChange(listener) {
__listeners.add(listener);
try {
listener({
reduced: __mql.matches,
override: null,
systemReduced: __mql.matches,
});
} catch {}
return () => __listeners.delete(listener);
},
getState() {
return { reduced: __mql.matches, override: null, systemReduced: __mql.matches };
},
};
window.MotionPreference = MotionPreference;
}
function initCursorSystem() {
return { setEnabled() {}, destroy() {} };
}
function initSpotlightOverlay() {
return { setEnabled() {}, destroy() {} };
}
function initSectionTransitionOrchestrator() {
return { destroy() {} };
}
function createTimelineDebugger() {
return { log() {}, destroy() {} };
}
function initPerformanceMonitor() {
return {
onUpdate() {
return () => {};
},
destroy() {},
};
}
function applyLowPowerClass() {
return { enabled: false, reasons: [] };
}
function createCleanupRegistry() {
const callbacks = [];
return {
add(fn) {
if (typeof fn === "function") callbacks.push(fn);
},
run() {
for (const fn of callbacks.splice(0)) {
try {
fn();
} catch {}
}
},
};
}
const motionToggle = document.getElementById("motionToggle");
const soundBtn = document.getElementById("soundBtn");
const audioState = document.getElementById("audioState");
const meterFill = document.getElementById("meterFill");
const perfState = document.getElementById("perfState");
const state = {
reduced: window.MotionPreference.prefersReducedMotion(),
sound: null,
meterRaf: 0
};
const cleanup = createCleanupRegistry();
const lowPower = applyLowPowerClass(document.documentElement);
if (lowPower.enabled) state.reduced = true;
const debuggerPanel = createTimelineDebugger({ enabled: true, title: "Phase 6 Debugger" });
const cursorSystem = initCursorSystem({ enabled: !state.reduced });
const spotlight = initSpotlightOverlay({ enabled: !state.reduced });
const orchestrator = initSectionTransitionOrchestrator({
selector: "[data-section]",
onEnter: (section) => {
debuggerPanel.log(`enter: ${section.querySelector("h1, h2")?.textContent || "section"}`);
},
onExit: (section) => {
debuggerPanel.log(`exit: ${section.querySelector("h1, h2")?.textContent || "section"}`);
}
});
const perfMonitor = initPerformanceMonitor({ lowPower: lowPower.enabled });
let lastPerfRender = 0;
cleanup.add(() => orchestrator.destroy());
cleanup.add(() => cursorSystem.destroy());
cleanup.add(() => spotlight.destroy());
cleanup.add(() => debuggerPanel.destroy());
cleanup.add(() => perfMonitor.destroy());
cleanup.add(
perfMonitor.onUpdate((snapshot) => {
const now = performance.now();
if (now - lastPerfRender < 220) return;
lastPerfRender = now;
perfState.textContent = `FPS ${snapshot.fps.toFixed(1)} | worst ${snapshot.worstFrameMs.toFixed(1)}ms | long tasks ${snapshot.longTasks} | target ${snapshot.budget.targetFps}`;
})
);
debuggerPanel.log(lowPower.enabled ? `low power detected: ${lowPower.reasons.join(", ")}` : "standard power mode");
function applyMotionMode() {
document.body.classList.toggle("no-motion", state.reduced);
motionToggle.textContent = state.reduced ? "Enable motion" : "Disable motion";
cursorSystem.setEnabled(!state.reduced);
spotlight.setEnabled(!state.reduced);
debuggerPanel.log(state.reduced ? "motion disabled" : "motion enabled");
}
function stopMeterLoop() {
if (state.meterRaf) cancelAnimationFrame(state.meterRaf);
state.meterRaf = 0;
}
function startMeterLoop() {
stopMeterLoop();
const step = () => {
if (state.sound && state.sound.supported) {
const level = state.sound.getLevel();
meterFill.style.width = `${Math.min(100, Math.max(0, level * 100))}%`;
}
state.meterRaf = requestAnimationFrame(step);
};
state.meterRaf = requestAnimationFrame(step);
}
async function enableSoundHook() {
if (state.sound && state.sound.supported) return;
audioState.textContent = "Requesting microphone access...";
debuggerPanel.log("sound hook requested");
const soundModule = await Promise.resolve({ initSoundReactiveHooks });
state.sound = await soundModule.initSoundReactiveHooks();
if (!state.sound.supported) {
audioState.textContent = `Audio hook unavailable (${state.sound.reason}).`;
debuggerPanel.log(`sound hook unavailable: ${state.sound.reason}`);
return;
}
audioState.textContent = "Audio hook active. Meter is now driven by input energy.";
debuggerPanel.log("sound hook active");
startMeterLoop();
}
motionToggle.addEventListener("click", () => {
state.reduced = !state.reduced;
applyMotionMode();
});
soundBtn.addEventListener("click", enableSoundHook);
window.addEventListener("beforeunload", () => {
stopMeterLoop();
if (state.sound && state.sound.destroy) state.sound.destroy();
cleanup.run();
});
applyMotionMode();
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Interaction Systems Lab</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<div class="fx-glow" aria-hidden="true"></div>
<div class="fx-noise" aria-hidden="true"></div>
<header class="topbar">
<a href="../">Back to demos</a>
<div class="controls">
<button id="motionToggle">Disable motion</button>
<button id="soundBtn">Enable audio hook</button>
</div>
</header>
<main>
<section class="panel" data-section>
<p class="kicker">Phase 6</p>
<h1>Interaction Systems Lab</h1>
<p>Reusable cursor, spotlight, noise stack, section orchestration, timeline debugger, and sound-reactive scaffold.</p>
<p id="perfState">Performance monitor booting...</p>
</section>
<section class="panel" data-section>
<h2>Section Orchestrator</h2>
<p>Each section reports enter/exit to the debugger panel and updates active state.</p>
<div class="chips">
<span>Intersection-based</span>
<span>Reusable callbacks</span>
<span>Low overhead</span>
</div>
</section>
<section class="panel" data-section>
<h2>Sound Hook Preview</h2>
<p id="audioState">Audio reactive hook is idle. Click "Enable audio hook" to request microphone input.</p>
<div class="meter"><span id="meterFill"></span></div>
</section>
</main>
<script src="script.js"></script>
</body>
</html>