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Game — Game Landing (trailer · wishlist CTA)

AAA game landing page for the fictional title Hollow Reign by Nullforge Studios: a full-bleed hero with a CSS-drawn key-art scene (moon, ridgelines, citadel, glowing warden, rising embers), Orbitron display title, trailer lightbox with focus trap, synced wishlist toggle with live count, platform badges, a four-pillar features grid, an auto-advancing screenshot carousel with dots and arrows, a three-tier editions band, and a newsletter signup — all neon-glow dark UI in HTML, CSS, and vanilla JS.

Open in Lab
html css vanilla-js
Targets: JS HTML

Code

Game Landing (trailer · wishlist CTA)

A full AAA-style marketing page for the fictional action RPG Hollow Reign. The hero is a layered, pure-CSS key-art scene — twinkling stars, a glowing moon, clip-path mountain ridges, a beacon-lit citadel, a cloaked warden with a humming neon blade, and embers drifting upward — topped with a gradient Orbitron title, release date, platform chips, and big angled CTAs for Watch Trailer and Add to Wishlist.

The script wires every control: the sticky nav gains a blurred, shadowed state on scroll; the trailer button opens an accessible lightbox (ESC/backdrop close, basic focus trap, pulsing play placeholder); the wishlist toggle syncs the nav and hero buttons and bumps the live counter; the screenshot carousel auto-advances every five seconds, pauses on hover/focus, and supports arrows plus generated dot tabs.

Below the fold, a four-card features grid highlights core systems with per-card accent colors, three pre-order edition cards (with a featured Sovereign tier) fire toast confirmations, and the newsletter form validates email input inline. Sections fade in via an IntersectionObserver scroll-reveal, with a prefers-reduced-motion fallback.

Illustrative UI only — fictional games, studios, characters, and data. Not engine integrations.